Monster Hunting & Reputation

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The Goreic Warfighters are prideful and quarrelsome people, always competing to outdo one another and assert themselves at the top of the food chain. As such, a system of reputation is included in Begotten III, to model Goeric society. Reputation is increased through a number of ways, such as besting Gores that are higher on the food chain than you in single combat, killing non-believers such as Wanderers that don't believe in the Faith of the Family, or through monster hunting. The more prestigious the target, the more reputation a Gore will earn for slaying it. Reputation can also be spent in a number of ways, most commonly by requisitioning supplies such as new weapons or clothing. Tribal warlords can also spend reputation on external assistance, such as Goeric Warfighter reinforcements, the requisition of an armed vehicle, or if they are distinguished enough, even a helicopter gunship strike on a target of their choosing.

Monster Hunting
Throughout the Goeric Forest and rarely the mortal plane, there are wild animals that a Gore can slay for reputation, ritual items, and their meat/pelts. While some animals such as the stag are not very dangerous, others like bears and mountain lions are very lethal. The more dangerous the animal, the more reward there is for killing them. There are also grand hunts, with specific extremely dangerous monsters as their targets. Sightings of these monsters are exceedingly rare, and often require the cooperation and sacrifice of many warfighters to kill them. However, the rewards for slaying a true monster are unparalleled.